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Config.WeaponGroups = {
['GROUP_RIFLE'] = {
asset = 'scr_fbi3',
Particle = "scr_indep_fireworks",
},
['GROUP_PISTOL'] = {
asset = 'scr_fbi3',
Particle = "scr_indep_fireworks",
}
}Config.AmmoTypes = {
['AMMO_RIFLE'] = {
asset = 'scr_fbi3',
Particle = "scr_fbi3_elec_sparks",
},
}Config.Weapons = { -- only used if config.UseGroupTypes and Config.UseAmmoType is false
["WEAPON_PISTOL"] = {
WeaponItem = "WEAPON_PISTOL",
asset = 'scr_fbi3',
Particle = "scr_indep_fireworks",
},
["WEAPON_GLOCK"] = {
WeaponItem = "WEAPON_GLOCK",
asset = 'scr_fbi3',
Particle = "scr_indep_fireworks",
},
["WEAPON_ASSAULTRIFLE"] = {
WeaponItem = "WEAPON_ASSAULTRIFLE",
asset = 'scr_indep_fireworks',
isColored = true,
Particle = "scr_indep_firework_burst_spawn",
color = {6, 241, 53} -- color only works on certain particles finding new system for color
},
}